Improve seeding behavior
This commit is contained in:
parent
3b44940e36
commit
5d635cb540
@ -2,7 +2,7 @@ bt_sim:
|
||||
gui: False
|
||||
cam_noise: False
|
||||
gripper_force: 10
|
||||
scene: random
|
||||
scene: scene1.yaml
|
||||
|
||||
grasp_controller:
|
||||
base_frame_id: panda_link0
|
||||
|
@ -1,7 +1,7 @@
|
||||
center: [0.5, 0.1, 0.20]
|
||||
q: [0.0, -1.39, 0.0, -2.36, 0.0, 1.57, 0.79]
|
||||
center: [0.5, 0.0, 0.25]
|
||||
objects:
|
||||
- object_id: 006_mustard_bottle
|
||||
xyz: [0.0, 0.1, 0.0]
|
||||
xyz: [0.0, 0.15, 0.0]
|
||||
rpy: [0, 0, 0]
|
||||
randomize: True
|
||||
randomize: {rot: 45, pos: 0.02}
|
||||
q: [0.0, -1.39, 0.0, -2.36, 0.0, 1.57, 0.79]
|
@ -72,6 +72,7 @@ class BtSimNode:
|
||||
|
||||
def seed(self, req):
|
||||
self.sim.seed(req.seed)
|
||||
rospy.loginfo(f"Seeded the rng with {req.seed}.")
|
||||
return SeedResponse()
|
||||
|
||||
def reset(self, req):
|
||||
|
@ -7,5 +7,5 @@ rospy.init_node("test")
|
||||
seed = rospy.ServiceProxy("seed", Seed)
|
||||
reset = rospy.ServiceProxy("reset", Reset)
|
||||
|
||||
seed(SeedRequest(1))
|
||||
# seed(SeedRequest(1))
|
||||
reset(ResetRequest())
|
||||
|
@ -21,6 +21,7 @@ class Simulation:
|
||||
def __init__(self, gui, scene_id):
|
||||
self.configure_physics_engine(gui, 60, 4)
|
||||
self.configure_visualizer()
|
||||
self.seed()
|
||||
self.load_robot()
|
||||
self.scene = get_scene(scene_id)
|
||||
|
||||
@ -36,6 +37,9 @@ class Simulation:
|
||||
# p.configureDebugVisualizer(p.COV_ENABLE_GUI, 0)
|
||||
p.resetDebugVisualizerCamera(1.2, 30, -30, [0.4, 0.0, 0.2])
|
||||
|
||||
def seed(self, seed=None):
|
||||
self.rng = np.random.default_rng(seed) if seed else np.random
|
||||
|
||||
def load_robot(self):
|
||||
panda_urdf_path = assets_dir / "franka/panda_arm_hand.urdf"
|
||||
self.arm = BtPandaArm(panda_urdf_path)
|
||||
@ -45,13 +49,10 @@ class Simulation:
|
||||
)
|
||||
self.camera = BtCamera(320, 240, 0.96, 0.01, 1.0, self.arm.uid, 11)
|
||||
|
||||
def seed(self, seed):
|
||||
self.rng = np.random.default_rng(seed)
|
||||
|
||||
def reset(self):
|
||||
self.set_arm_configuration([0.0, -0.79, 0.0, -2.356, 0.0, 1.57, 0.79])
|
||||
self.scene.reset(rng=self.rng)
|
||||
q = self.scene.sample_initial_configuration(self.rng)
|
||||
self.scene.clear()
|
||||
q = self.scene.generate(self.rng)
|
||||
self.set_arm_configuration(q)
|
||||
uid = self.select_target()
|
||||
bbox = self.get_target_bbox(uid)
|
||||
@ -87,13 +88,20 @@ class Scene:
|
||||
self.support_uid = -1
|
||||
self.object_uids = []
|
||||
|
||||
def load_support(self, pos):
|
||||
def clear(self):
|
||||
self.remove_support()
|
||||
self.remove_all_objects()
|
||||
|
||||
def generate(self, rng):
|
||||
raise NotImplementedError
|
||||
|
||||
def add_support(self, pos):
|
||||
self.support_uid = p.loadURDF(str(self.support_urdf), pos, globalScaling=0.3)
|
||||
|
||||
def remove_support(self):
|
||||
p.removeBody(self.support_uid)
|
||||
|
||||
def load_object(self, urdf, ori, pos, scale=1.0):
|
||||
def add_object(self, urdf, ori, pos, scale=1.0):
|
||||
uid = p.loadURDF(str(urdf), pos, ori.as_quat(), globalScaling=scale)
|
||||
self.object_uids.append(uid)
|
||||
return uid
|
||||
@ -106,13 +114,37 @@ class Scene:
|
||||
for uid in list(self.object_uids):
|
||||
self.remove_object(uid)
|
||||
|
||||
def reset(self, rng):
|
||||
self.remove_support()
|
||||
self.remove_all_objects()
|
||||
self.load(rng)
|
||||
|
||||
def load(self, rng):
|
||||
raise NotImplementedError
|
||||
class YamlScene(Scene):
|
||||
def __init__(self, config_name):
|
||||
super().__init__()
|
||||
self.config_path = pkg_root / "cfg/scenes" / config_name
|
||||
|
||||
def load_config(self):
|
||||
self.scene = load_cfg(self.config_path)
|
||||
self.center = np.asarray(self.scene["center"])
|
||||
self.length = 0.3
|
||||
self.origin = self.center - np.r_[0.5 * self.length, 0.5 * self.length, 0.0]
|
||||
|
||||
def get_urdf_path(self, model_name):
|
||||
return assets_dir / "ycb_subset" / model_name / "model.urdf"
|
||||
|
||||
def generate(self, rng):
|
||||
self.load_config()
|
||||
self.add_support(self.center)
|
||||
for object in self.scene["objects"]:
|
||||
urdf = self.get_urdf_path(object["object_id"])
|
||||
ori = Rotation.from_euler("xyz", object["rpy"], degrees=True)
|
||||
pos = self.center + np.asarray(object["xyz"])
|
||||
scale = object.get("scale", 1)
|
||||
if randomize := object.get("randomize", False):
|
||||
angle = rng.uniform(-randomize["rot"], randomize["rot"])
|
||||
ori *= Rotation.from_euler("z", angle, degrees=True)
|
||||
pos[:2] += rng.uniform(-randomize["pos"], randomize["pos"], 2)
|
||||
self.add_object(urdf, ori, pos, scale)
|
||||
for _ in range(60):
|
||||
p.stepSimulation()
|
||||
return self.scene["q"]
|
||||
|
||||
|
||||
class RandomScene(Scene):
|
||||
@ -123,12 +155,12 @@ class RandomScene(Scene):
|
||||
self.origin = self.center - np.r_[0.5 * self.length, 0.5 * self.length, 0.0]
|
||||
self.object_urdfs = find_urdfs(assets_dir / "test")
|
||||
|
||||
def load(self, rng, attempts=10):
|
||||
self.load_support(self.center)
|
||||
def generate(self, rng, attempts=10):
|
||||
self.add_support(self.center)
|
||||
urdfs = rng.choice(self.object_urdfs, 4)
|
||||
scale = 1.0
|
||||
for urdf in urdfs:
|
||||
uid = self.load_object(urdf, Rotation.identity(), np.zeros(3), scale)
|
||||
uid = self.add_object(urdf, Rotation.identity(), np.zeros(3), scale)
|
||||
lower, upper = p.getAABB(uid)
|
||||
z_offset = 0.5 * (upper[2] - lower[2]) + 0.002
|
||||
state_id = p.saveState()
|
||||
@ -145,50 +177,16 @@ class RandomScene(Scene):
|
||||
else:
|
||||
# No placement found, remove the object
|
||||
self.remove_object(uid)
|
||||
|
||||
def sample_initial_configuration(self, rng):
|
||||
q = [0.0, -1.39, 0.0, -2.36, 0.0, 1.57, 0.79]
|
||||
q += rng.uniform(-0.08, 0.08, 7)
|
||||
return q
|
||||
|
||||
|
||||
class CustomScene(Scene):
|
||||
def __init__(self, config_name):
|
||||
super().__init__()
|
||||
self.config_path = pkg_root / "cfg/scenes" / config_name
|
||||
|
||||
def load_config(self):
|
||||
self.scene = load_cfg(self.config_path)
|
||||
self.center = np.asarray(self.scene["center"])
|
||||
self.length = 0.3
|
||||
self.origin = self.center - np.r_[0.5 * self.length, 0.5 * self.length, 0.0]
|
||||
|
||||
def get_urdf_path(self, model_name):
|
||||
return assets_dir / "ycb_subset" / model_name / "model.urdf"
|
||||
|
||||
def load(self, rng):
|
||||
self.load_config()
|
||||
self.load_support(self.center)
|
||||
for object in self.scene["objects"]:
|
||||
urdf = self.get_urdf_path(object["object_id"])
|
||||
ori = Rotation.from_euler("xyz", object["rpy"], degrees=True)
|
||||
pos = self.center + np.asarray(object["xyz"])
|
||||
scale = object.get("scale", 1)
|
||||
if object.get("randomize", False):
|
||||
ori = Rotation.from_euler("z", rng.uniform(0, 2 * np.pi))
|
||||
pos[:2] += rng.uniform(-0.05, 0.05, 2)
|
||||
self.load_object(urdf, ori, pos, scale)
|
||||
for _ in range(60):
|
||||
p.stepSimulation()
|
||||
|
||||
def sample_initial_configuration(self, rng):
|
||||
return self.scene["q"]
|
||||
|
||||
|
||||
def get_scene(scene_id):
|
||||
if scene_id == "random":
|
||||
if scene_id.endswith(".yaml"):
|
||||
return YamlScene(scene_id)
|
||||
elif scene_id == "random":
|
||||
return RandomScene()
|
||||
elif scene_id.endswith(".yaml"):
|
||||
return CustomScene(scene_id)
|
||||
|
||||
else:
|
||||
raise ValueError("Unknown scene {}.".format(scene_id))
|
||||
|
Loading…
x
Reference in New Issue
Block a user