Control orientation
This commit is contained in:
117
utils.py
117
utils.py
@@ -2,22 +2,23 @@ import numpy as np
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from scipy.spatial.transform import Rotation
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import PyKDL as kdl
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import geometry_msgs.msg
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from interactive_markers.interactive_marker_server import *
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from interactive_markers.menu_handler import *
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from visualization_msgs.msg import *
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class InteractiveMarkerWrapper(object):
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def __init__(self, name, frame_id, pose):
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def __init__(self, name, frame_id, x0):
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self.pose = x0
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server = InteractiveMarkerServer(topic_ns=name)
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target_marker = InteractiveMarker()
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target_marker.header.frame_id = frame_id
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target_marker.name = name
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target_marker.scale = 0.2
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target_marker.pose.position.x = pose.translation[0]
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target_marker.pose.position.y = pose.translation[1]
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target_marker.pose.position.z = pose.translation[2]
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int_marker = InteractiveMarker()
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int_marker.header.frame_id = frame_id
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int_marker.name = name
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int_marker.scale = 0.2
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int_marker.pose = to_pose_msg(x0)
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marker = Marker()
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marker.type = Marker.SPHERE
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@@ -28,40 +29,65 @@ class InteractiveMarkerWrapper(object):
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marker.color.g = 0.5
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marker.color.b = 0.5
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marker.color.a = 0.6
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ctrl = InteractiveMarkerControl()
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ctrl.always_visible = True
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ctrl.markers.append(marker)
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target_marker.controls.append(ctrl)
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int_marker.controls.append(ctrl)
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ctrl = InteractiveMarkerControl()
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ctrl.orientation.w = 1
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ctrl.orientation.x = 1
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ctrl.orientation.y = 0
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ctrl.orientation.z = 0
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ctrl.name = "rotate_x"
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ctrl.interaction_mode = InteractiveMarkerControl.ROTATE_AXIS
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int_marker.controls.append(ctrl)
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ctrl = InteractiveMarkerControl()
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ctrl.orientation.w = 1
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ctrl.orientation.x = 0
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ctrl.orientation.y = 0
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ctrl.orientation.z = 1
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ctrl.name = "rotate_y"
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ctrl.interaction_mode = InteractiveMarkerControl.ROTATE_AXIS
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int_marker.controls.append(ctrl)
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ctrl = InteractiveMarkerControl()
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ctrl.orientation.w = 1
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ctrl.orientation.x = 0
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ctrl.orientation.y = 1
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ctrl.orientation.z = 0
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ctrl.name = "rotate_z"
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ctrl.interaction_mode = InteractiveMarkerControl.ROTATE_AXIS
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int_marker.controls.append(ctrl)
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ctrl = InteractiveMarkerControl()
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ctrl.name = "move_x"
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ctrl.orientation.w = 1.0
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ctrl.orientation.x = 1.0
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ctrl.interaction_mode = InteractiveMarkerControl.MOVE_AXIS
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target_marker.controls.append(ctrl)
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int_marker.controls.append(ctrl)
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ctrl = InteractiveMarkerControl()
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ctrl.name = "move_y"
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ctrl.orientation.w = 1.0
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ctrl.orientation.y = 1.0
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ctrl.interaction_mode = InteractiveMarkerControl.MOVE_AXIS
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target_marker.controls.append(ctrl)
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int_marker.controls.append(ctrl)
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ctrl = InteractiveMarkerControl()
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ctrl.name = "move_z"
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ctrl.orientation.w = 1.0
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ctrl.orientation.z = 1.0
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ctrl.interaction_mode = InteractiveMarkerControl.MOVE_AXIS
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target_marker.controls.append(ctrl)
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int_marker.controls.append(ctrl)
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server.insert(target_marker, self.cb)
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server.insert(int_marker, self.cb)
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server.applyChanges()
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self.pose = pose
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def cb(self, feedback):
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pos = feedback.pose.position
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self.pose = Transform(Rotation.identity(), np.r_[pos.x, pos.y, pos.z])
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self.pose = from_pose_msg(feedback.pose)
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def get_pose(self):
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return self.pose
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@@ -126,6 +152,9 @@ class Transform(object):
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return cls(rotation, translation)
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# KDL Conversions
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def to_kdl_jnt_array(q):
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jnt_array = kdl.JntArray(len(q))
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for i, q_i in enumerate(q):
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@@ -139,3 +168,57 @@ def kdl_to_mat(m):
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for j in range(m.columns()):
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mat[i, j] = m[i, j]
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return mat
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# ROS Conversions
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def to_point_msg(point):
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msg = geometry_msgs.msg.Point()
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msg.x = point[0]
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msg.y = point[1]
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msg.z = point[2]
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return msg
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def from_point_msg(msg):
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return np.r_[msg.x, msg.y, msg.z]
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def to_vector3_msg(vector3):
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msg = geometry_msgs.msg.Vector3()
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msg.x = vector3[0]
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msg.y = vector3[1]
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msg.z = vector3[2]
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return msg
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def from_vector3_msg(msg):
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return np.r_[msg.x, msg.y, msg.z]
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def to_quat_msg(orientation):
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quat = orientation.as_quat()
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msg = geometry_msgs.msg.Quaternion()
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msg.x = quat[0]
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msg.y = quat[1]
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msg.z = quat[2]
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msg.w = quat[3]
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return msg
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def from_quat_msg(msg):
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return Rotation.from_quat([msg.x, msg.y, msg.z, msg.w])
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def to_pose_msg(transform):
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msg = geometry_msgs.msg.Pose()
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msg.position = to_point_msg(transform.translation)
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msg.orientation = to_quat_msg(transform.rotation)
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return msg
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def from_pose_msg(msg):
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position = from_point_msg(msg.position)
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orientation = from_quat_msg(msg.orientation)
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return Transform(orientation, position)
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